Norway Report Warns of Youth Gambling
A new study from Norway indicates that adolescents with gaming problems are more likely to engage in gambling activities. The findings suggest a strong link between problematic gaming behaviour and higher levels of gambling risk. The research also points to changing patterns in how young people interact with both digital gaming and gambling environments.

Growing Connection Between Gaming Issues and Gambling Risk
Researchers surveyed thousands of students aged 12–17 across Norwegian schools and identified a notable rise in problem gaming. The share of adolescents meeting the criteria for gaming disorder exceeds levels reported more than a decade ago. The study found that the deeper a teen’s involvement in gaming, the higher the likelihood of gambling participation. This pattern appeared in both boys and girls, though the increase was more pronounced among girls with severe gaming problems.
Despite an overall decline in youth gambling participation compared to earlier years, those who still gamble tend to choose higher-risk formats. These include online casino-style games, sports betting and internet poker. The shift suggests that the remaining segment of young gamblers is more concentrated in activities associated with greater harm. Researchers view this as a potential warning sign for future trends.
Loot Boxes and Simulated Play as Pathways for Teens
The study highlights digital features such as loot boxes and simulated gambling games as possible entry points towards real-money gambling. A significant number of surveyed teens had either bought loot boxes or engaged in other grey-zone activities during the past year. These behaviours strongly correlated with both gaming-related problems and increased gambling exposure. The research also shows that girls with high levels of gaming involvement face a disproportionately elevated risk compared to boys.
Additional factors linked to gambling vulnerability included poor health indicators, bullying experiences and socioeconomic challenges. These conditions may intensify the impact of gaming-related triggers and ease the transition toward gambling. The findings suggest that regulators and operators may need to focus on overlapping risk behaviours rather than viewing gaming and gambling in isolation.
