The Case for Product-Led Retention – An Insight from Yoel Zuckerberg, CPO at Soft2Bet
In Sweden’s tightly regulated iGaming market, where only one bonus is allowed per player, retention is won through product, not promotions. Yoel Zuckerberg, CPO at Soft2Bet, highlights how long-term habits and progression create real value. With MEGA, Soft2Bet shows that compliant, session-to-session progress can lift second-session conversion, boost APAD and strengthen LTV.

Welcome offers create spikes; habits create value. In Sweden, where only one bonus is permitted per player, the brands that win turn every day play into progress.
MEGA (Motivational Engineering Gaming Application) is built for that shift, replacing one-off incentives with missions, achievements and long-term goals that persist across sessions so players return to level up, complete collections and unlock milestones instead of chasing another deposit perk. The result is a user-first experience that increases second-session conversion, boosts APAD (Average Player Active Days), and grows LTV, all whilst adhering to Sweden’s gambling regulations.
Challenge: short‑lived player journeys driven by first‑time offers
The law in Sweden is straightforward: under the Gambling Act (Ch. 14 §9), a licence holder may offer a bonus only the first time a player participates in any of that licence holder’s games. The traditional playbook built on repeat deposit incentives does not apply here.
Strict rules, heavy competition and high player mobility define Sweden. With only one permitted sign-up bonus, attempts to buy repeat visits simply train players to shop elsewhere. A bigger welcome offer is not the answer in this scenario. The answer is a product that earns the second session and then so forth.
Limitations of welcome‑offer‑only models
When the bonus does all the heavy lifting, most players leave once the offer is used. LTV falls, acquisition costs rise, and loyalty erodes as players collect first-time bonuses across multiple operators. When paid marketing eases, volume drops because the product gives them no reason to return.
A bonus is a transaction. Habits come from goals, progress and recognition that carry across sessions, not from a short-term perk.
Brand UX and localised casino content
Retention in Sweden starts with the basics: instant BankID login, Swedish-language support that resolves issues quickly, and a lobby that puts the most relevant local games in front of each player. Betinia’s Swedish site makes that promise explicit, from BankID onboarding to content that looks and reads like a Swedish product.
Add non-monetary recognition and the loop strengthens. In our Swedish brands through 2024, we saw more returning players, a clear lift in APAD and stronger cohort retention.
MEGA: non-incentivised engagement at scale
MEGA is a set of loyalty and gamification engines built for regulated markets where bonuses are limited after sign-up. It adds progression systems that persist across sessions: achievements, collections, quests and long-term goals. Deployed as an API-ready layer, MEGA personalises journeys at the brand, market, and segment levels, then measures the impact on engagement and value.
Compliance sits at the core of MEGA. In Sweden, deployments avoid ongoing financial incentives. CampoBet’s Trophy Hall is a clear example: players exchange points for digital sports cards presented as entertainment items with no monetary value. That keeps engagement focused on collection and status rather than repeat deposit triggers.
Narrative design matters. Betinia’s City Builder and Colossus turn everyday play into visible progress. Points earned during regular play advance construction milestones and personal challenges on the Swedish site, so yesterday’s effort makes today’s session feel worthwhile. The mechanic is easy to understand, simple to localise and fully configurable for market-specific requirements.
Journey building with MEGA
Think in pathways, not promotions. MEGA links missions and milestones to real gameplay and rewards completion with recognition that meets local rules. In Sweden, that means status, collectables and unlocks, not new deposit incentives.
- Betinia uses City Builder and Colossus to make progress visible on screen. Players see their city grow and their challenges advance as they earn points. That momentum carries between sessions
- CampoBet uses Trophy Hall to make collection the core loop. The cards are fun to earn and compare, and the site clearly states they have no monetary value. That keeps engagement aligned with the spirit and the letter of the Swedish rules
The result is a stronger sense of value. Players stay when the product respects their time and gives them clear goals to pursue. That is how you lift retention without relying on repeat bonuses.
Use case: Betinia and CampoBet in Sweden
Sweden is the right proving ground for this approach. Betinia’s Sweden operation recorded a substantial retention uplift recently, alongside a clear APAD increase. CampoBet’s MEGA model delivered an even greater retention uplift recently, and those lessons now inform its Swedish configuration.
Together, these outcomes show how progression design scales in regulated markets.
The wider industry has recognised the shift. MEGA and our brands were shortlisted in 12 nominations at the EGR Operator Awards 2025, reinforcing a retention-first strategy in rule-heavy markets.
What operators should take from Sweden
Treat engagement as a product problem. Start with speed, clarity, and local content. Build journeys that make every return visit feel like progress. For Sweden, anchor your design in the one-bonus rule and let non-monetary recognition do the heavy lifting. Our brand achievements show a clear trend: long-term vision and focus always yield positive results